

First two hits now use weight-based knockback (Power 70 → WBKB 60).Final hit has increased knockback scaling (90 → 120).Final hit launches at a higher angle (80 → 85).First two hits deal less damage (4% → 2%).First two hits now use weight-based knockback (BKB 75 → WBKB 60).Tumble fall animation can now grab the ledge.Neutral aerial's second hit launches at a lower angle.Fixed an issue where Pick Up would work on Giga-Robo.Fixed an issue where Telly Vision would cheer indefinitely.


It also has a higher angle and less base knockback. Forward smash's first hit first hit no longer has reversible knockback.
